
the Business
Machiavellic ($MACH) a NFT-centric game native to the Cardano Chain, strives to make the blockchain invisible for users. We break down barriers by enabling players to join through other supported blockchains and welcoming those outside the crypto world, making Machiavellic accessible to all gamers.
Policy ID: b9939a9b1a3b21098114cf8c0d21d1f5db7313f59592e78d1d4ccdc3
Welcome to Machiavellic, where the cryogenic halls are more than just a setting—they are the heart of an immersive and dynamic gaming experience. In these halls, the core mechanics of the game come to life, creating an exciting and engaging environment. Players, known as Overlords, will command their officers, arm them, and engage in strategic combat, resource management, and crafting.
In Machiavellic, almost everything is tradeable, and most items are NFTs. This includes weapons, characters, armor, and rare collectibles. Some items, like Marketplace Shards, have utility outside the game. Players can trade gear, consumables, weapons, resources, and more using various currencies, not just $FGL. The lack of classes means that all skills and abilities are determined by the character’s gear and payload, allowing players to trade builds and styles of play.
Competitive events offer opportunities to earn rare and unique NFTs that provide rewards simply for owning them. For instance, being among the top 3 players at the end of a season can earn you a unique NFT that generates additional rewards in the next season. These unique NFTs also have significant gameplay value, offering benefits even after their initial reward mechanisms are retired.
THE CRYOGENIC HALLS
Developing an MMO is a complex endeavor, and we make no claims that it’s an easy task. To manage this challenge, the Machiavellic team is focused on gamifying the cryogenic halls, transforming them into an engaging and enjoyable game that seamlessly integrates the core mechanics of Machiavellic. This approach offers unique benefits for players, partners like SPOs, and the Machiavellic team by allowing us to implement and refine key gameplay elements directly.
Key features of this gamification include:
1 Convoy Events: Players arm their officers and attack convoys to break off containers filled with resources and rewards. Successfully shooting off a container grants 25% of its contents.
2 Mining and Resource Management: Between convoys, players must mine floating containers and resources, devising strategies to secure valuable resources while defending against other players. This PvP aspect of Machiavellic will shine here as players enhance their outfits by crafting more powerful weapons and modules.
3 PvP Mechanics: The cryogenic halls will host intense PvP battles where players can engage in strategic combat, testing their skills and equipment against others. These battles will influence the control of resources and the balance of power within the game.
4 Trading: Players can trade items, resources, and equipment within the cryogenic halls, utilizing the marketplace to optimize their strategies and improve their chances of success.
5 Faction Governance: Each player’s actions will contribute to the governance of their faction, influencing the overall strategy and direction of their group. Factions will compete for control and dominance within the cryogenic halls.
Crafting and Upgrading: Players will gather resources and craft new items, continuously upgrading their equipment and modules to gain an edge in both PvP and PvE scenarios.
6 Resource Gathering: In addition to mining, players will explore and exploit various resource nodes within the cryogenic halls, ensuring a steady supply of materials needed for crafting and upgrades.
By integrating these elements directly into the cryogenic halls, we create a dynamic and engaging environment that serves as the foundation for Machiavellic’s final, cohesive game product. This holistic approach ensures that every aspect of the game is thoroughly tested and refined, providing an immersive and balanced experience for all players.
The Cryogenic Hall strategy delivers a number of unique, essential benefits for players, partner staking pools, projects participating and for the Machiavellic team:
Early Access and Engagement:
Continuous Player Engagement:
Familiarization with Game Elements:
Exciting Content for Partners:
Early Market Intelligence:
Early Market Intelligence:
TOKENOMICS
$MACH
THE EXQUISITE ELIXIR OF DARK MIGHT
1,000,000,000 Token Supply
$MACH is the primary and DAO token behind the Machiavellic project. Its primary use is for the community, such as to vote on developmental and game concerns. Ingame, $MACH also serves as the component for making endgame content, such as crafting the ultimate tier of weapons.
Of course, we do not force players who may not have any interest in crypto or the token to buy it. $MACH can be found and mined ingame in a very restricted manner, with only a certain amount of $MACH reserved for each season.
The Ultimate Machiavellic NFT
Marketplace Shards
In Machiavellic, almost everything in the game is an NFT that you can mold and shape to your desire. However, the most coveted NFT is the one that works outside the game: the Marketplace Shard. Machiavellic will issue 500 of these exclusive NFTs.
Machiavellic sustains its operations by charging a 10% transaction fee on player-to-player transactions within the game. Of this transaction fee, 25% is allocated to holders of the Marketplace Shards, providing an additional incentive for the community to participate in and benefit from the game’s economy. To ensure fairness, 200 of these shards can be bought directly, while the remaining 300 must be earned in-game.
In Machiavellic, territories can be controlled by guilds, with all zones producing taxes for resources mined from them. These rewards are sent to a central guild treasury, where the guild master and appointed captains can use or distribute them as they see fit. Rarer and highly contested zones will contain Marketplace Shards, generating income for the guilds that control them. Very rare zones will have multiple Marketplace Shards and other sought-after resources, making them the primary focus of PvP guild wars.
Community-Led Development and Design
Those who hold $MACH, hold a voice
In Machiavellic, players have the power to influence the direction and governance of their factions through a robust voting system. This system allows Overlords to cast votes on critical decisions that shape the faction’s policies and strategies, making player engagement and strategy pivotal to faction success.
Weight of Votes
The weight of each Overlord’s vote is determined by two key factors:
- Amount of MACH Held: Overlords who possess more MACH, the precious resource in Machiavellic, will have a greater influence in voting.
- Rank of Officers: The rank and prestige of the officers controlled by an Overlord also contribute to their voting power. Higher-ranked officers boost the Overlord’s voting weight.
This tiered voting system ensures that those who are most invested in the faction, both in terms of resources and strategic assets, have a significant say in its governance.
Governance and Decision-Making
Voting is crucial for players as it determines the core aspects of faction functionality, including but not limited to:
- Payouts to Officers: Players vote on how the faction allocates its resources and rewards to its officers. This decision impacts how effectively the faction can incentivize and retain powerful officers.
- Peace and War: Strategic decisions about alliances and hostilities with other factions are decided through votes. Players can steer their faction toward peace, forging beneficial alliances, or towards war, seizing opportunities for expansion and dominance.
The faction voting mechanics thus create a dynamic and player-driven political landscape in Machiavellic. Overlords must not only amass resources and powerful officers but also engage politically to ensure their faction thrives. This adds an additional layer of strategy and depth to the game, where every vote can tip the balance of power and influence the game’s evolving narrative.
The Team
Our team is passionate about the challenge and determined to deliver an exciting game no matter what awaits us on the way. The progress of civilization is led by pioneers who have the courage to step into the unknown. We welcome you to join us in the expedition to the stars and share the treasures to be discovered.

Bom
Bom is an experienced Lead Developer with over 15 years of experience in the field. He is highly skilled in various programming languages and has a proven track record of success on a variety of projects, particularly in the areas of gaming, augmented reality and virtual reality, showcasing his versatility and proficiency in the field. He is an asset to the team and a valuable resource for any programming-related challenges.


Santi
Santiago is Jack-of-many-trades, but first and foremost he is an artist with a passion for gaming and marketing. Santiago has been around the gaming industry for the past 20 years and has helped create and promote many projects ranging from cool flash games to online multiplayer gaming platforms. In other words always making cool stuff or making stuff look cool.

Jonathan
Meet Jon, a 15+ years experienced freelance comic artist. With a deep passion for storytelling and a keen eye for artistic detail, Jon breathes life into his characters, crafting vibrant and believable personalities that captivate readers. His meticulous attention to detail in every panel brings depth to the visuals. Jon’s dedication to his craft extends beyond artwork, as he has also honed his skills as a story writer and screenwriter, weaving compelling narratives that complement his stunning illustrations. Jon constantly seeks new ways to improve and explore the boundaries of his art.

Vlad
Screenwriter and director of multiple animated films and series. Winner of international awards. Designer of gameplay and narratives for independent MMO RPGs. Passionate about creating meaningful gaming experiences and maximizing player satisfaction by applying an arsenal of storytelling tools: drama, satire, suspense, adventure and a long list of others. Educated on world-best pieces of sci-fi art and literature. Fountainhead of original ideas, witty dialogue and surprising plot twists which make hours of gameplay feel like seconds.

Fletcher
Fletcher is a driven leader with a diverse background. With over 10 years of experience in healthcare, he has developed a collaborative approach and a deep understanding of change management and education. Fletcher’s passion for innovation led him to discover blockchain technology, which he believes has the capacity to bring about a more wholesome, sustainable, and empowering financial, social, and governance economy. He is committed to sharing his knowledge and building community around the transformational potential of blockchain.

Martine
With more than 15 years of experience in the games industry, Martine has built up quite the network and knowledge around game publishing and game design. She’s been running her own casual game publishing studio Tamalaki since 2013. Moving along with the market trends she transitioned from web, to mobile apps, to F2P, and now to Web3! As part of the FGL NFT team she’s the designer behind the game Mecha World on the WAX Blockchain. Next to this she also still finds time to lead the day-to-day business at the Dutch Games Association as their General Manager.

Jun
Junberth is a 3D Character Artist and Modeler who loves his job and creating new designs every day. He conceives impressive character concepts for games, 3D printing and the entertainment Industry. He has a passion for creating action figures, sculpting, retopo, rigging as well as animation reels. His goal is to unleash his ability to create more and more great designs. He loves making awesome possibilities!

Jeff
After an 8-year career at Accenture, Jeff became an award-winning digital marketer. Over the past 20+ years, he has run successful digital campaigns for more than 150 clients in more than 15 countries spanning the US, Europe, Asia and Africa. This includes work for Fortune 500 brands, government bodies and startups. Jeff’s experience covers a variety of industries including gaming, entertainment, finance, media, IT, travel & hospitality and education.
OUR PARTNER FGL
Lucrative Gaming, or “FGL,” established its gaming legacy in 2007 and has since played a pivotal role in propelling web and mobile games to the forefront, captivating billions of players. Boasting collaboration with over 70,000 developers, FGL stands as a beacon of expertise, ensuring games are not only enjoyable but also triumph in the competitive arenas of both web and mobile platforms.
FGL’s journey embodies a perfect blend of creativity, technological prowess, and a keen understanding of player engagement, making them an outstanding and symbiotic partner for Machiavellic’s grand expedition into the gaming cosmos.